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XiveBoy

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XiveBoy last won the day on April 9 2018

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25 Muito bom

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About XiveBoy

  • Rank
    Membro Veterano

Informações do Pefil

  • Interesses:
    Programação, jogos, comunidade, familia.
  • Pais:
    Portugal
  • Facebook:
    https://www.facebook.com/FlickersGaming-2049656078600418/
  • Skype:
    Xiveboy
  • Steam:
    http://steamcommunity.com/id/xiveboyflickersg/
  • Versão CS:
    Counter-Strike: Global Offensive
  • Website URL:
    http://www.flickersgaming.rf.gd

Computador & Equipamentos

  • Processador:
    AMD FX 6300
  • Placa de Video:
    GTX 1050 TI
  • Memória:
    8GB
  • Hard Disk:
    1000GB
  • Monitor:
    ViewSonic, Samsung
  • Mouse:
    A4Tech Rato Gaming Bloody
  • Mouse Pad:
    Razer "Rankoon" Longo
  • Fone:
    Razer Kraken e GXT322 "Trust"
  • Teclado:
    MasterKeys L
  • Internet:
    Vodafone

Recent Profile Visitors

1609 profile views
  1. xive da um help?

     

  2. Preciso de ajuda no !cw, podes-me contactar na steam sff? ou mesmo por aqui, mas deixo a minha steam

    https://steamcommunity.com/id/pedrooo1337/

  3. Servidor desliga-se sozinho [CS:GO]

    Achas que pode ser da minha server.cfg ? ou mesmo da gamemode_casual.cfg ? Irei deixar as duas aqui em baixo, para caso não se importe veja se tem algum comando que não deveria. Server.cfg <> hostname "teste" rcon_password "teste" sv_password "" //ikc1337 sv_setsteamaccount "488A87519DA670243D47D8DBF2F3B4EE" sv_region "255" //255 é para todo o mundo conseguir entrar. sv_allow_votes "0" // Voting allowed in this mode sv_voicecodec "vaudio_celt" mp_warmuptime "30" sv_ragdoll_maxcount "0" mp_drop_knife_enable "0" mp_match_end_changelevel "0" mp_match_end_restart "0" mp_win_panel_display_time "1" mp_endmatch_votenextmap "1" mp_endmatch_votenextleveltime "15" mp_endmatch_votenextmap_keepcurrent "1" sv_downloadurl "http://fasts.ikeepcalm.pt/185.113.141.17-40001/csgo" //http://ikeepcalm.comoj.com/JailBreak/csgo/ sv_allowdownload "1" sv_allowupload "0" //Configuração das Rates sv_maxcmdrate 64 sv_mincmdrate 64 sv_minrate 64000 sv_maxrate 64000 sv_maxupdaterate 64 sv_minupdaterate 64 //Config Bhop //sm_cvar sv_enablebunnyhopping 1 //sm_cvar sv_staminamax 0 //sm_cvar sv_airaccelerate 2000 //sm_cvar sv_staminajumpcost 0 //sm_cvar sv_staminalandcost 0 //Configuração do Bhop //sv_accelerate "10" //sv_airaccelerate "800" //sv_staminajumpcost "0" //sv_staminalandcost "0" //sv_maxvelocity "999999" //sv_maxspeed "999999" //Configuração dos Logs sv_log_onefile "0" //Log server information to only one file. sv_logbans "1" //Log server bans in the server logs. sv_logecho "0" //Echo log information to the console. sv_logfile "0" //Log server information in the log file. sv_logflush "0" //Flush the log file to disk on each write (slow). sv_logsdir "0" //Folder in the game directory where server logs will be stored. mp_backup_round_file_pattern "" //Required Settings ammo_grenade_limit_default 1 ammo_grenade_limit_flashbang 2 ammo_grenade_limit_total 6 //Configuração dos Bans exec banned_user.cfg exec banned_ip.cfg writeid writeip host_name_store 1 host_info_show 1 host_players_show 2 sv_pure "0" bot_quota 0 // Determines the total number of bots in the game cash_team_terrorist_win_bomb 3500 cash_team_elimination_bomb_map 3250 cash_team_win_by_time_running_out 3250 cash_team_win_by_defusing_bomb 3500 cash_team_loser_bonus 1400 cash_team_loser_bonus_consecutive_rounds 500 cash_team_planted_bomb_but_defused 800 cash_player_killed_teammate -300 cash_player_killed_enemy_default 300 cash_player_killed_enemy_factor 1 cash_player_bomb_planted 300 cash_player_bomb_defused 300 ff_damage_reduction_grenade 0.85 // How much to reduce damage done to teammates by a thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) ff_damage_reduction_bullets 0.33 // How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) ff_damage_reduction_other 0.4 // How much to reduce damage done to teammates by things other than bullets and grenades. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) ff_damage_reduction_grenade_self 1 // How much to damage a player does to himself with his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) mp_afterroundmoney 0 // amount of money awared to every player after each round mp_weapons_allow_zeus 1 // Determines whether the Zeus is purchasable or not. mp_autokick 0 // Kick idle/team-killing players mp_autoteambalance 0 // Detemines team balance mp_buy_allow_grenades 1 // Whether players can purchase grenades from the buy menu or not. mp_buy_anywhere 0 // Only spawn buyzones are enabled mp_buytime 99999999 // How many seconds after round start players can buy items for. mp_c4timer 35 // How long from when the C4 is armed until it blows mp_death_drop_defuser 1 // drop defuser on player death mp_death_drop_grenade 2 // Which grenade to drop on player death: 0=none, 1=best, 2=current or best mp_death_drop_gun 1 // Which gun to drop on player death: 0=none, 1=best, 2=current or best mp_defuser_allocation 0 // How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone mp_forcecamera 0 // Restricts spectator modes for dead players mp_force_pick_time 300 // The amount of time a player has on the team screen to make a selection before being auto-teamed mp_free_armor 0 // Determines whether armor and helmet are given automatically. mp_freezetime 10 // How many seconds to keep players frozen when the round starts mp_friendlyfire 0 // Allows team members to injure other members of their team mp_halftime 0 // Determines whether or not the match has a team-swapping halftime event. mp_halftime_duration 10 // Number of seconds that halftime lasts //mp_join_grace_time 1 // Number of seconds after round start to allow a player to join a game mp_limitteams 0 // Max # of players 1 team can have over another (0 disables check) mp_match_can_clinch 1 // Can a team clinch and end the match by being so far ahead that the other team has no way to catching up mp_match_restart_delay 15 // Time (in seconds) until a match restarts. mp_maxmoney 16000 // maximum amount of money allowed in a player's account mp_maxrounds 30 // max number of rounds to play before server changes maps mp_molotovusedelay 0 // Number of seconds to delay before the molotov can be used after acquiring it mp_overtime_enable 0 // Use overtime rules to determine winner mp_overtime_maxrounds 6 // Overtime setting, 3 rounds per half mp_overtime_startmoney 10000 // Overtime setting, startmoney mp_playercashawards 1 // Players can earn money by performing in-game actions mp_playerid 0 // Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names mp_playerid_delay 0.5 // Number of seconds to delay showing information in the status bar mp_playerid_hold 0.25 // Number of seconds to keep showing old information in the status bar mp_round_restart_delay 6 // Number of seconds to delay before restarting a round after a win mp_roundtime 15 // How many minutes each round takes. mp_roundtime_defuse 2 // Ensures roundtime is set at 2 minutes, regardless of gamemode. mp_solid_teammates 1 // Determines whether teammates are solid or not. mp_startmoney 800 // amount of money each player gets when they reset mp_teamcashawards 1 // Teams can earn money by performing in-game actions mp_timelimit 0 // game time per map in minutes mp_weapons_allow_map_placed 1 // If this convar is set, when a match starts, the game will not delete weapons placed in the map. mp_weapons_allow_zeus 1 // Determines whether the Zeus is purchasable or not. spec_freeze_time 5.0 spec_freeze_panel_extended_time 0 sv_allow_votes 0 // Allow voting? sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server. sv_alltalk 1 // Players can hear all other players' voice communication, no team restrictions sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks. sv_cheats 0 // Allow cheats on server sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount sv_consistency 0 // Whether the server enforces file consistency for critical files sv_contact 0 // Contact email for server sysop sv_damage_print_enable 1 // Disables damage reports in console sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents sv_deadtalk 0 // Dead players can speak (voice, text) to the living, suggest value 1 for LANs sv_forcepreload 0 // Force server side preloading. sv_friction 5.2 // World friction. sv_full_alltalk 1 // Any player (including Spectator team) can speak to any other player sv_gameinstructor_disable 1 // Force all clients to disable their game instructors. sv_hibernate_postgame_delay 5 // Ensures server does not go into hibernation mode when empty for 180 seconds sv_hibernate_punt_tv_clients 0 // When enabled will punt all GOTV clients during hibernation sv_hibernate_when_empty 0 // Puts the server into extremely low CPU usage mode when no clients connected sv_ignoregrenaderadio 1 // Turn off Fire in the hole messages sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown) sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes) sv_infinite_ammo 0 // Disables infinite ammo settings from pregame configs sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) sv_logbans 1 // Log server bans in the server logs. sv_max_allowed_net_graph // Determines max allowed net_graph value for clients. sv_max_queries_sec 5 // needed for HLSW and other game trackers sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages. sv_competitive_official_5v5 0 // Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls. sv_pausable 0 // Is the server pausable. sv_pure_kick_clients 1 // If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client. sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR sv_reservation_timeout 45 // Time in seconds before lobby reservation expires. sv_spawn_afk_bomb_drop_time 15 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb. sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players. sv_voiceenable 1 //GOTV (remove // from cvars to enable) //tv_allow_camera_man 0 // Auto director allows spectators to become camera man //tv_allow_static_shots 1 // Auto director uses fixed level cameras for shots //tv_autorecord 0 // Automatically records all games as GOTV demos if set to 1 //tv_chatgroupsize 0 // Set the default chat group size //tv_chattimelimit 15 // Limits spectators to chat only every n seconds //tv_debug 0 // GOTV debug info. //tv_delay 120 // GOTV delay, 120 seconds or more required for CEVO //tv_delaymapchange 1 // Delays map change until broadcast is complete //tv_deltacache 2 // Enable delta entity bit stream cache //tv_dispatchmode 1 // Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always //tv_enable 1 // Activates GOTV on server. //tv_maxclients 10 // Maximum client number on GOTV server. //tv_maxrate 20000 // Max GOTV spectator bandwidth rate allowed, 0 == unlimited //tv_name "GOTV" // GOTV host name, can be altered for personal servers //tv_nochat 1 // Don't receive chat messages from other GOTV spectators //tv_overridemaster 0 // Overrides the GOTV master root address. //tv_password // GOTV password for relay proxies //tv_relayvoice 0 // Relay voice data: 0=off, 1=on //tv_snapshotrate 30 // Snapshots broadcasted per second //tv_timeout 120 // GOTV connection timeout in seconds. //tv_title "GOTV" // Set title for GOTV spectator UI, can be altered for personal servers //tv_transmitall 1 // Required for GOTVs gamemode_casual.cfg <> bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty) bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty) bot_chatter normal bot_defer_to_human_goals 0 bot_defer_to_human_items 1 bot_difficulty 1 bot_quota 10 bot_quota_mode fill cash_player_bomb_defused 200 cash_player_bomb_planted 200 cash_player_damage_hostage -30 cash_player_interact_with_hostage 300 cash_player_killed_enemy_default 200 cash_player_killed_enemy_factor 0.5 cash_player_killed_hostage -1000 cash_player_killed_teammate -300 cash_player_rescued_hostage 1000 cash_team_elimination_bomb_map 2700 cash_team_elimination_hostage_map_t 2000 cash_team_elimination_hostage_map_ct 2300 cash_team_hostage_alive 0 cash_team_hostage_interaction 500 cash_team_loser_bonus 2400 cash_team_loser_bonus_consecutive_rounds 0 cash_team_planted_bomb_but_defused 200 cash_team_rescued_hostage 0 cash_team_terrorist_win_bomb 2700 cash_team_win_by_defusing_bomb 2700 cash_team_win_by_hostage_rescue 3000 cash_team_win_by_time_running_out_hostage 2000 cash_team_win_by_time_running_out_bomb 2700 ff_damage_reduction_bullets 0 ff_damage_reduction_grenade 0 ff_damage_reduction_grenade_self 0 ff_damage_reduction_other 0 mp_afterroundmoney 0 mp_buytime 45 mp_buy_anywhere 0 mp_buy_during_immunity 0 mp_death_drop_defuser 1 mp_death_drop_grenade 2 // 0=none, 1=best, 2=current or best mp_death_drop_gun 1 // 0=none, 1=best, 2=current or best mp_defuser_allocation 2 // 0=none, 1=random, 2=everyone mp_force_pick_time 15 mp_forcecamera 0 // Set to 1 for team only spectating. mp_free_armor 2 mp_freezetime 5 mp_friendlyfire 1 mp_win_panel_display_time 3 mp_ggprogressive_round_restart_delay 15 mp_ggtr_bomb_defuse_bonus 1 mp_ggtr_bomb_detonation_bonus 1 mp_ggtr_bomb_pts_for_flash 4 mp_ggtr_bomb_pts_for_he 3 mp_ggtr_bomb_pts_for_molotov 5 mp_ggtr_bomb_pts_for_upgrade 2 mp_ggtr_bomb_respawn_delay 0 mp_ggtr_end_round_kill_bonus 1 mp_ggtr_halftime_delay 0.0 mp_ggtr_last_weapon_kill_ends_half 0 mp_respawn_immunitytime 0 mp_halftime 0 mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds mp_maxmoney 10000 mp_maxrounds 15 mp_molotovusedelay 0 mp_playercashawards 1 mp_roundtime 3 mp_roundtime_hostage 2 mp_roundtime_defuse 2.25 // Typical ValveOfficial Casual defuse rounds are 90-100 seconds. mp_solid_teammates 0 mp_startmoney 1000 mp_teamcashawards 1 mp_timelimit 0 mp_warmuptime 90 mp_weapons_allow_zeus 1 mp_weapons_allow_typecount 2 spec_freeze_panel_extended_time 0 spec_freeze_time 3.0 sv_allow_votes 1 // Voting allowed in this mode sv_talk_enemy_living 0 sv_talk_enemy_dead 1 sv_arms_race_vote_to_restart_disallowed_after 0 sv_vote_to_changelevel_before_match_point 1 sv_deadtalk 0 sv_ignoregrenaderadio 0 tv_delay 30 mp_warmup_pausetimer 0 mp_halftime_pausetimer 0 mp_randomspawn 0 mp_randomspawn_los 0 sv_infinite_ammo 0 ammo_grenade_limit_flashbang 1 ammo_grenade_limit_total 3 // // mp_weapons_allow_map_placed 1 mp_weapons_glow_on_ground 0 mp_display_kill_assists 1 mp_respawn_on_death_t 0 mp_respawn_on_death_ct 0 mp_ct_default_melee weapon_knife mp_ct_default_secondary weapon_hkp2000 mp_ct_default_primary "" mp_t_default_melee weapon_knife mp_t_default_secondary weapon_glock mp_t_default_primary "" mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts sv_occlude_players 1 occlusion_test_async 1 spec_replay_enable 1 mp_round_restart_delay 10 // need more time for replay
  4. Servidor desliga-se sozinho [CS:GO]

    Realmente desapareceu a mensagem, mas pelos vistos é outro erro, porque continua a ir abaixo, mas agora é a qualquer momento, vou deixar a última mensagem da consola aqui. sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_show_team_select_menu - 0 sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_friction - 5.2 sv_gravity - 800 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_vote_to_changelevel_before_match_point - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 tv_delay - 10 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 0 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_friendlyfire - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 Executing dedicated server config file Unknown command "sv_ragdoll_maxcount" Unknown command "sv_maxcmdrate" Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. -------------------------------------------------------- sv_pure set to 0. -------------------------------------------------------- Unknown command "cash_team_win_by_time_running_out" Server waking up from hibernation Unknown command "rcon" "sv_max_allowed_net_graph" = "1" game notify replicated - Determines max allowed net_graph value for clients. Unknown command "GOTV" maxplayers set to 64 exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Reading overlay_downloads line :: hsoverlays/bullet1a.vtf Precaching hsoverlays/bullet1a.vtf Reading overlay_downloads line :: hsoverlays/bullet1a.vmt Precaching hsoverlays/bullet1a.vmt Reading overlay_downloads line :: hsoverlays/bullet2b.vtf Precaching hsoverlays/bullet2b.vtf Reading overlay_downloads line :: hsoverlays/bullet2b.vmt Precaching hsoverlays/bullet2b.vmt [SKYBOX] Loaded 21 Skyboxes! Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 730 dlopen failed trying to load: /home/mcxivebo15/.steam/sdk32/steamclient.so with error: /home/mcxivebo15/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Setting breakpad minidump AppID = 740 Logging into Steam gameserver account with logon token '488A8751xxxxxxxxxxxxxxxxxxxxxxxx' PutClientInServer: no info_player_start on level GOTV[0] broadcast active. [Galaxy-Música] CT SOUNDS: 34 sounds loaded from "sound/misc/musicasgalaxygaming/contra-terroristas" [Galaxy-Música] TR SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [Galaxy-Música] DRAW SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [SM] Cvar "sv_disable_motd" alterada para "0" KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, Habilidades, (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, (*Habilidades*), (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), Connection to Steam servers successful. Public IP is 185.113.141.17. Assigned persistent gameserver Steam ID [G:1:1799560]. VAC secure mode is activated. GC Connection established for server version 0, instance idx 1
  5. Preciso de Plugin

    Caso não funcione ou queira um rtv mais completo utilize o map chooser exetended. > https://forums.alliedmods.net/showthread.php?t=156974
  6. Olá a todos. Venho aqui por um problema que estou tendo no meu servidor de competitivo. É o seguinte, quando eu ligo o servidor, ele caso não entre ninguém ele desliga-se e aparece isto na consola, e atenção que não tenho certeza se é por não entrar jogadores, mas pelo que verifiquei sim é, irei deixar a ultima print da consola, para verem se me podem ajudar, obrigado a todos. sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_show_team_select_menu - 0 sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_friction - 5.2 sv_gravity - 800 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_vote_to_changelevel_before_match_point - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 tv_delay - 10 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 0 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_friendlyfire - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 Executing dedicated server config file [Galaxy-Música] CT SOUNDS: 34 sounds loaded from "sound/misc/musicasgalaxygaming/contra-terroristas" [Galaxy-Música] TR SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [Galaxy-Música] DRAW SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [SM] Cvar "sv_disable_motd" alterada para "0" Warning: Game server already logged into steam. You need to use the sv_setsteamaccount command earlier. Unknown command "sv_ragdoll_maxcount" Unknown command "sv_maxcmdrate" Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. -------------------------------------------------------- sv_pure value unchanged (current value is 0). -------------------------------------------------------- Unknown command "cash_team_win_by_time_running_out" Unknown command "rcon" "sv_max_allowed_net_graph" = "1" game notify replicated - Determines max allowed net_graph value for clients. Unknown command "GOTV" maxplayers set to 64 exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Reading overlay_downloads line :: hsoverlays/bullet1a.vtf Precaching hsoverlays/bullet1a.vtf Reading overlay_downloads line :: hsoverlays/bullet1a.vmt Precaching hsoverlays/bullet1a.vmt Reading overlay_downloads line :: hsoverlays/bullet2b.vtf Precaching hsoverlays/bullet2b.vtf Reading overlay_downloads line :: hsoverlays/bullet2b.vmt Precaching hsoverlays/bullet2b.vmt [SKYBOX] Loaded 21 Skyboxes! PutClientInServer: no info_player_start on level GOTV[0] broadcast active. KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, Habilidades, (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, (*Habilidades*), (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), Forcing client reconnect (3) PutClientInServer: no info_player_start on level Xiveboy @GG: !cw Xiveboy @GG: !lvl Xiveboy @GG: s Game will not start until both teams have players. Dropped Xiveboy @GG from server: Disconnect -> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00) Server is hibernating Game will not start until both teams have players.
  7. Olá a todos. Venho aqui por um problema que estou tendo no meu servidor de competitivo. É o seguinte, quando eu ligo o servidor, ele caso não entre ninguém ele desliga-se e aparece isto na consola, e atenção que não tenho certeza se é por não entrar jogadores, mas pelo que verifiquei sim é, irei deixar a ultima print da consola, para verem se me podem ajudar, obrigado a todos. sv_bot_buy_decoy_weight - 1 sv_bot_buy_flash_weight - 1 sv_bot_buy_grenade_chance - 33 sv_bot_buy_hegrenade_weight - 6 sv_bot_buy_molotov_weight - 1 sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_show_team_select_menu - 0 sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_friction - 5.2 sv_gravity - 800 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_vote_to_changelevel_before_match_point - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 tv_delay - 10 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 0 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_friendlyfire - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 Executing dedicated server config file [Galaxy-Música] CT SOUNDS: 34 sounds loaded from "sound/misc/musicasgalaxygaming/contra-terroristas" [Galaxy-Música] TR SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [Galaxy-Música] DRAW SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [SM] Cvar "sv_disable_motd" alterada para "0" Warning: Game server already logged into steam. You need to use the sv_setsteamaccount command earlier. Unknown command "sv_ragdoll_maxcount" Unknown command "sv_maxcmdrate" Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. -------------------------------------------------------- sv_pure value unchanged (current value is 0). -------------------------------------------------------- Unknown command "cash_team_win_by_time_running_out" Unknown command "rcon" "sv_max_allowed_net_graph" = "1" game notify replicated - Determines max allowed net_graph value for clients. Unknown command "GOTV" maxplayers set to 64 exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Reading overlay_downloads line :: hsoverlays/bullet1a.vtf Precaching hsoverlays/bullet1a.vtf Reading overlay_downloads line :: hsoverlays/bullet1a.vmt Precaching hsoverlays/bullet1a.vmt Reading overlay_downloads line :: hsoverlays/bullet2b.vtf Precaching hsoverlays/bullet2b.vtf Reading overlay_downloads line :: hsoverlays/bullet2b.vmt Precaching hsoverlays/bullet2b.vmt [SKYBOX] Loaded 21 Skyboxes! PutClientInServer: no info_player_start on level GOTV[0] broadcast active. KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, Habilidades, (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file addons/sourcemod/configs/store/items.txt Store, (*Habilidades*), (*Paintball*), (*Outras Tags*), (*Tags especiais..*), (*Jogador*), Forcing client reconnect (3) PutClientInServer: no info_player_start on level Xiveboy @GG: !cw Xiveboy @GG: !lvl Xiveboy @GG: s Game will not start until both teams have players. Dropped Xiveboy @GG from server: Disconnect -> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00) Server is hibernating Game will not start until both teams have players.
  8. Servidor vai down! CS:GO

    Tenho a GOTV activa, e tenho o sourcemod e metamod mais actualizados, irei deixar aqui os logs mais recentes e do dia que isto aconteceu. Link dos logs > https://mega.nz/#!Y35HCKYJ!Dqk81KVZZuGyiIGDqTDd77_1n-aZybpB7mrncN54sds
  9. Servidor vai down! CS:GO

    Olá a todos, eu acabei agora de configurar o meu servidor de competitivo, e fui testar o servidor porém passado, um tempo o servidor desligou-se e nem deu sinal de crash, simplesmente desligou, alguém como posso resolver ? Ultimas mensagens na consola: sv_bot_buy_smoke_weight - 1 sv_bots_force_rebuy_every_round - 0 sv_bots_get_easier_each_win - 0 sv_bots_get_harder_after_each_wave - 0 sv_bounce - 0 sv_buy_status_override - -1 sv_deadtalk - 0 sv_disable_show_team_select_menu - 0 sv_duplicate_playernames_ok - 0 sv_enablebunnyhopping - 0 sv_friction - 5.2 sv_gravity - 800 sv_guardian_heavy_all - 0 sv_guardian_heavy_count - 0 sv_guardian_max_wave_for_heavy - 0 sv_guardian_min_wave_for_heavy - 0 sv_ignoregrenaderadio - 0 sv_infinite_ammo - 0 sv_maxspeed - 320 sv_maxvelocity - 3500 sv_occlude_players - 1 sv_staminajumpcost - .080 sv_staminalandcost - .050 sv_stopspeed - 80 sv_talk_enemy_dead - 0 sv_talk_enemy_living - 0 sv_vote_to_changelevel_before_match_point - 0 sv_wateraccelerate - 10 sv_waterfriction - 1 tv_delay - 10 weapon_accuracy_nospread - 0 weapon_air_spread_scale - 1.0 ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar weapon_max_before_cleanup - 0 weapon_recoil_scale - 2.0 weapon_reticle_knife_show - 0 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_friendlyfire - 0 mp_warmuptime - 30 mp_warmuptime_all_players_connected - 0 Executing dedicated server config file Warning: Game server already logged into steam. You need to use the sv_setsteamaccount command earlier. Unknown command "sv_ragdoll_maxcount" Unknown command "sv_maxcmdrate" Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. -------------------------------------------------------- sv_pure value unchanged (current value is 0). -------------------------------------------------------- Unknown command "cash_team_win_by_time_running_out" Unknown command "rcon" "sv_max_allowed_net_graph" = "1" game notify replicated - Determines max allowed net_graph value for clients. Unknown command "GOTV" maxplayers set to 64 exec: couldn't exec gamemode_casual_server.cfg Commentary: Could not find commentary data file 'maps/de_inferno_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Reading overlay_downloads line :: hsoverlays/bullet1a.vtf Precaching hsoverlays/bullet1a.vtf Reading overlay_downloads line :: hsoverlays/bullet1a.vmt Precaching hsoverlays/bullet1a.vmt Reading overlay_downloads line :: hsoverlays/bullet2b.vtf Precaching hsoverlays/bullet2b.vtf Reading overlay_downloads line :: hsoverlays/bullet2b.vmt Precaching hsoverlays/bullet2b.vmt [SKYBOX] Loaded 21 Skyboxes! Client "Xiveboy @GG" connected (94.63.245.5:27005). GOTV[0] broadcast active. [Galaxy-Música] CT SOUNDS: 34 sounds loaded from "sound/misc/musicasgalaxygaming/contra-terroristas" [Galaxy-Música] TR SOUNDS: 33 sounds loaded from "sound/misc/musicasgalaxygaming/terroristas" [SM] Cvar "sv_disable_motd" alterada para "0" EVERYONE CAN BUY! Xiveboy @GG: !cw Xiveboy @GG: !cw Failed to write ! EVERYONE CAN BUY! Failed to write ! Failed to write ! EVERYONE CAN BUY! Failed to write ! Failed to write ! EVERYONE CAN BUY! weapons\v_knife_reaper.mdl/weapons\v_ct_knife_anim.mdl : missmatched parent bones on "v_weapon.Bip01_R_Forearm" weapons\v_knife_reaper.mdl/weapons\v_ct_knife_anim.mdl : missmatched parent bones on "v_weapon.Bip01_L_Forearm" weapons\v_knife_reaper.mdl/weapons\v_ct_knife_anim.mdl : missmatched parent bones on "v_weapon.Bip01_L_ForeTwist" weapons\v_knife_reaper.mdl/weapons\v_ct_knife_anim.mdl : missmatched parent bones on "v_weapon.Bip01_R_ForeTwist" weapons\v_knife_reaper.mdl/weapons\v_ct_knife_anim.mdl : missmatched parent bones on "v_weapon.Bip01_R_UpperArm" Failed to write ! Failed to write ! EVERYONE CAN BUY! Xiveboy @GG: !cw
  10. Procura de um plugin [CS:GO] [Mudança de mapa]

    Resolvido!!! Obrigado!!
  11. Procura de um plugin [CS:GO] [Mudança de mapa]

    Tentei fazer isso e não funcionou, o mapchooser_extend, o rocket vote do sourcemod funciona porém os maps não alteram são sempre os mesmos ;_;
  12. Procura de um plugin [CS:GO] [Mudança de mapa]

    E sabendo que o plugin de rtv base do sourcemod funciona-me porém os mapas são sempre os mesmos, sabe como alterar e como corrigir o erro do plugin que me mandou ?
  13. VIPMENU para competitivo

    Existe, agora tens de informar-nos o que queres que o menu de vip tenha a dispor para os VIP.
  14. Procura de um plugin [CS:GO] [Mudança de mapa]

    Não me está dando, e se eu digitar sm plugins list, diz que todos estão funcionando perfeitamente, sem erros. O que será ?
  15. Tesla Efeito

    Encontrei acho, tente baixar neste link e diga se funcionou! Архив с файлами для плагина (конфигурации и так дальше) Sei que é russo porém o criador é russo pelo que sei. Isto foi o mais perto que encontrei e não sei se funciona.
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